In this week's Cinema 4D session we worked on creating 3 dimensional packaging in the form of a drinks can and bottle. We were provided with the linear in an illustrator file which we saved as an Illustrator 8 document.
The first step was to import the file into C4D and used tool to create the cylindrical can shape. We then created the lid which was fairly easy to do using the different view settings and seeing it from a range of angles simultaneously. After this we made a material which would wrap around the perimeter of the can and for this we just imported the imagery provided earlier. Adding a reflective surface effect on the outside of the can really enhanced the 3D feel and I decided to use the colour orange as a contrasting background in order to portray the design as clearly as possible. The final step was to add a spotlight before rendering.
Next we tested out some of the techniques we had previously learnt to create a bottle package design. Again we were provided with an outline and the imagery to apply and I found this useful as I believe that after taking part in this workshop I can create my own imagery and apply it to a digital bottle/can with confidence.
Similarly to the creation process of the can we used the lathe tool on the outline in order to create a 3D bottle shaped. We then added a preset 'green glass' material and used the shape tool to create a tube which wrapped around the bottle. The next step was to add the label as a new material and use the alpha channel to remove the background. We applied the design to the tube shape which gave the appearance of a wrap-around label.
The bottle top was created in a few simple steps by merging 3 circles and a 12 sided star. To this we added a preset metal texture and added the label using another alpha channel.
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